Terror
05 Jul 2005, 13:02
Game Masters
Tournament Rules
A. General rules to all forms of Gameplay, Cheating and similar related.
Every match will have an admin. The admin�s job is to make sure the matches go as planned and to take screenshots / game recording of the match.
Admin will spectate the game to identify cheating. The admin will not stop a match due to cheating ~ but may display warning messages. If cheating does not stop after the warning messages ~ the Clan caught cheating may be disqualified out of the tournament. Game Masters (or �GM�) will attempt to watch the replays to confirm the Clan is cheating and will make the replay available for download where cheating has been confirmed.
Every match taking place, is recommended to have at minimum two spectators which do not form part of either Clan in the match. This will help confirm cheating.
Should the Clan within the match feels that the opponent Clan has cheated. Do not apply this discussion within the game ~ YOU MAY NOT ACCUSE ANY CLAN OF CHEATING DURING OR AFTER A GAME. An email must be sent to play@gamemasters.co.za ~ in the email ~ a reason for suspected cheating should be made, and the matches and dates must be included. A replay will be watched (where available) and a final decision will be made whether some form cheating was present in the game. The Clan found cheating will be disqualified.
Admin will reserve the right to scan you for cheats with whatever means possible.
The following is a list of types of cheating:
Aimbots ~ third party software or mods placed in the game which allows a player to aim accurately and/or fire on time to have a better chance of fragging an opponent.
Autofire ~ third party software or mods placed in the game which allows a player to fire automatically when the opponent is in site and allow the player to have a better chance of fragging an opponent.
Wallhacks ~ is a cheat where people can see through walls, basically seeing where ever the opponent is anywhere on the map.
Informers ~ This is where spectators or dead �spectators� roam the map and switch between players to feed the player(s) with information that would help the player(s) win the game. Whether or not the spectator(s) are apart of the Clan within the tournament match ~ the Clan will be disqualified and the spectator(s) may be permanently banned in accordance to the rules applied by the servers ownership rules. GM will strongly act according to enforcing permanent BAN of such �informers�.
MOD cheats ~ Mods loaded that are not set by the server or are Mods that are not generally accepted as a non cheat mod� where this is detected the Clan will be disqualified.
Other ~ Any other form of software which provides unfair advantage to the player, including exploiting or disabling/bypassing gaming attributes that change player attributes like health, armor, etc.
If you feel that you might have something on your copy of UT2K4 that may construe as cheating please email us at play@gamemasters.co.za to query it effectively.
Matches are to remain balanced. Should a player not be available for a match ~ and the player count is less than four ~ the two Clans may agree on resetting a date for the match. However ~ where there are four or more players per team ~ both Clans are to submit equal players for the game.
Should a player leave during the game ~ the Clan may replace the player with any other player in their Clan. This must be clearly communicated to all the players in the entire match. However ~ player swapping for anything other than a GOOD REASON is not permitted. The admin will ok the player swap ~ due to the reason given. Should the CLAN act without the Admin�s permission ~ the Clan will be disqualified.
If for any reason a player is dropped out of a game without intent ~ the Clan can request a Game Pause until the player has returned or has been replaced. Should the dropped player not be able to be replaced and the Clan only has three available players ~ the match may be rescheduled. However ~ should the Clan have a minimum of four players available the opposing Clan will drop as many players as required to balance the teams. Where it has been suspected that a player has dropped out ~ to enforce rescheduling ~ this may be investigated ~ and will be seen as a form of cheating. The Clan will be disqualified where this has been found the case.
Please keep language clean. Offensive, Derogatory, Slander or sexually explicit language language will not be tolerated ~ and the admin will reserve the right to unbalance teams by kicking out the player not using clean language. With this in mind this is the only rule that will allow a game to continue unbalanced.
A player standing still ~ and not viewed to have the shield gun, lightning gun, sniper rifle or a super weapon may not be fraged, shot at, etc unless you can justify such that the admin agrees that the frag was fair. Players standing still are seen to either have a problem that they cannot play or are still connecting.
Players standing still should switch to the rocket launcher and face themselves either such that they are looking straight down or into the wall where possible.
Pornographic, offensive sprays/nicks may not be used in this tournament.
Team sabotage will not be tolerated. Where the admin sees sabotage ~ the game will be paused ~ and the player will be delt with. Should the player not agree to stop the sabotage ~ the admin will decide whether a tournament reschedule, rebalancing teams or player replacement will take place.
You may not communicate any player's real world personal information within the game.
Spoonerisms may not be used in game
You will agree to the owner�s terms and conditions of the server being used.
B. Team Deathmatch rules and scoring
Teams:-
5 Vs 5 (4 Vs 4 will be excepted where Clans are no bigger than 4 players) Adrenaline:-
On Superweapons:-
Off Fraglimit:-
None Timelimit:-
20 Minutes Weapon Stay:-
Off Translocator:-
Off Throw Weapons:-
On Double Damage:-
On Team Damage:-
100% Damage Tourney Mutator:-
UtComp 1.3 or 1.6
C. Capture the Flag rules and scoring
Teams:-
5 Vs 5 (4 Vs 4 will be excepted where Clans are no bigger than 4 players) Adrenaline:-
On Superweapons:-
On Fraglimit:-
None Timelimit:-
20 Minutes Weapon Stay:-
On Translocator:-
On Throw Weapons:-
On Double Damage:-
On Team Damage:-
Off Tourney Mutator:-
UtComp 1.3 or 1.6
D. Onslaught Rules and scoring
Teams:-
6 Vs 6 (Should a Clan not have 6 Players - an exception might be made on the map and player count) Adrenaline:-
On Superweapons:-
On Fraglimit:-
3 Timelimit:-
20 Minutes (With Heavy Core Drainage) Weapon Stay:-
On Translocator:-
Off Throw Weapons:-
On Double Damage:-
On Team Damage:-
Off Tourney Mutator:-
UtComp 1.3 or 1.6
E. Bombing Run rules and scoring
Teams:-
5 Vs 5 (4 Vs 4 will be excepted where Clans are no bigger than 4 players) Adrenaline:-
On Superweapons:-
On Fraglimit:-
None Timelimit:-
20 Minutes Weapon Stay:-
On Translocator:-
On Throw Weapons:-
On Double Damage:-
On Team Damage:-
Off Tourney Mutator:-
UtComp 1.3 or 1.6
F. General scoring
For every game that you win ~ you will score 2 points.
For every game that you loose ~ you will score 1 point.
General scoring points will be collectively counted from all tiers.
Clan with the highest score ~ regardless of the Tier winners ~ will be seen as the best Clan overall. Tier winners will be seen as the best Clan for that Game Type.
Where there is a tie ~ a final match ~ between the two Clan�s top players will take place on a Duel server with Duel rules. The two players together will decide on the Duel server ~ and the rules applied to that server will be the rules applied to the game.
Every section will have a set lits of maps to play - three of these matches must be played with in each section.
Maps will be preselected per round and will be eliminated for that round once played.
Tournament Rules
A. General rules to all forms of Gameplay, Cheating and similar related.
Every match will have an admin. The admin�s job is to make sure the matches go as planned and to take screenshots / game recording of the match.
Admin will spectate the game to identify cheating. The admin will not stop a match due to cheating ~ but may display warning messages. If cheating does not stop after the warning messages ~ the Clan caught cheating may be disqualified out of the tournament. Game Masters (or �GM�) will attempt to watch the replays to confirm the Clan is cheating and will make the replay available for download where cheating has been confirmed.
Every match taking place, is recommended to have at minimum two spectators which do not form part of either Clan in the match. This will help confirm cheating.
Should the Clan within the match feels that the opponent Clan has cheated. Do not apply this discussion within the game ~ YOU MAY NOT ACCUSE ANY CLAN OF CHEATING DURING OR AFTER A GAME. An email must be sent to play@gamemasters.co.za ~ in the email ~ a reason for suspected cheating should be made, and the matches and dates must be included. A replay will be watched (where available) and a final decision will be made whether some form cheating was present in the game. The Clan found cheating will be disqualified.
Admin will reserve the right to scan you for cheats with whatever means possible.
The following is a list of types of cheating:
Aimbots ~ third party software or mods placed in the game which allows a player to aim accurately and/or fire on time to have a better chance of fragging an opponent.
Autofire ~ third party software or mods placed in the game which allows a player to fire automatically when the opponent is in site and allow the player to have a better chance of fragging an opponent.
Wallhacks ~ is a cheat where people can see through walls, basically seeing where ever the opponent is anywhere on the map.
Informers ~ This is where spectators or dead �spectators� roam the map and switch between players to feed the player(s) with information that would help the player(s) win the game. Whether or not the spectator(s) are apart of the Clan within the tournament match ~ the Clan will be disqualified and the spectator(s) may be permanently banned in accordance to the rules applied by the servers ownership rules. GM will strongly act according to enforcing permanent BAN of such �informers�.
MOD cheats ~ Mods loaded that are not set by the server or are Mods that are not generally accepted as a non cheat mod� where this is detected the Clan will be disqualified.
Other ~ Any other form of software which provides unfair advantage to the player, including exploiting or disabling/bypassing gaming attributes that change player attributes like health, armor, etc.
If you feel that you might have something on your copy of UT2K4 that may construe as cheating please email us at play@gamemasters.co.za to query it effectively.
Matches are to remain balanced. Should a player not be available for a match ~ and the player count is less than four ~ the two Clans may agree on resetting a date for the match. However ~ where there are four or more players per team ~ both Clans are to submit equal players for the game.
Should a player leave during the game ~ the Clan may replace the player with any other player in their Clan. This must be clearly communicated to all the players in the entire match. However ~ player swapping for anything other than a GOOD REASON is not permitted. The admin will ok the player swap ~ due to the reason given. Should the CLAN act without the Admin�s permission ~ the Clan will be disqualified.
If for any reason a player is dropped out of a game without intent ~ the Clan can request a Game Pause until the player has returned or has been replaced. Should the dropped player not be able to be replaced and the Clan only has three available players ~ the match may be rescheduled. However ~ should the Clan have a minimum of four players available the opposing Clan will drop as many players as required to balance the teams. Where it has been suspected that a player has dropped out ~ to enforce rescheduling ~ this may be investigated ~ and will be seen as a form of cheating. The Clan will be disqualified where this has been found the case.
Please keep language clean. Offensive, Derogatory, Slander or sexually explicit language language will not be tolerated ~ and the admin will reserve the right to unbalance teams by kicking out the player not using clean language. With this in mind this is the only rule that will allow a game to continue unbalanced.
A player standing still ~ and not viewed to have the shield gun, lightning gun, sniper rifle or a super weapon may not be fraged, shot at, etc unless you can justify such that the admin agrees that the frag was fair. Players standing still are seen to either have a problem that they cannot play or are still connecting.
Players standing still should switch to the rocket launcher and face themselves either such that they are looking straight down or into the wall where possible.
Pornographic, offensive sprays/nicks may not be used in this tournament.
Team sabotage will not be tolerated. Where the admin sees sabotage ~ the game will be paused ~ and the player will be delt with. Should the player not agree to stop the sabotage ~ the admin will decide whether a tournament reschedule, rebalancing teams or player replacement will take place.
You may not communicate any player's real world personal information within the game.
Spoonerisms may not be used in game
You will agree to the owner�s terms and conditions of the server being used.
B. Team Deathmatch rules and scoring
Teams:-
5 Vs 5 (4 Vs 4 will be excepted where Clans are no bigger than 4 players) Adrenaline:-
On Superweapons:-
Off Fraglimit:-
None Timelimit:-
20 Minutes Weapon Stay:-
Off Translocator:-
Off Throw Weapons:-
On Double Damage:-
On Team Damage:-
100% Damage Tourney Mutator:-
UtComp 1.3 or 1.6
C. Capture the Flag rules and scoring
Teams:-
5 Vs 5 (4 Vs 4 will be excepted where Clans are no bigger than 4 players) Adrenaline:-
On Superweapons:-
On Fraglimit:-
None Timelimit:-
20 Minutes Weapon Stay:-
On Translocator:-
On Throw Weapons:-
On Double Damage:-
On Team Damage:-
Off Tourney Mutator:-
UtComp 1.3 or 1.6
D. Onslaught Rules and scoring
Teams:-
6 Vs 6 (Should a Clan not have 6 Players - an exception might be made on the map and player count) Adrenaline:-
On Superweapons:-
On Fraglimit:-
3 Timelimit:-
20 Minutes (With Heavy Core Drainage) Weapon Stay:-
On Translocator:-
Off Throw Weapons:-
On Double Damage:-
On Team Damage:-
Off Tourney Mutator:-
UtComp 1.3 or 1.6
E. Bombing Run rules and scoring
Teams:-
5 Vs 5 (4 Vs 4 will be excepted where Clans are no bigger than 4 players) Adrenaline:-
On Superweapons:-
On Fraglimit:-
None Timelimit:-
20 Minutes Weapon Stay:-
On Translocator:-
On Throw Weapons:-
On Double Damage:-
On Team Damage:-
Off Tourney Mutator:-
UtComp 1.3 or 1.6
F. General scoring
For every game that you win ~ you will score 2 points.
For every game that you loose ~ you will score 1 point.
General scoring points will be collectively counted from all tiers.
Clan with the highest score ~ regardless of the Tier winners ~ will be seen as the best Clan overall. Tier winners will be seen as the best Clan for that Game Type.
Where there is a tie ~ a final match ~ between the two Clan�s top players will take place on a Duel server with Duel rules. The two players together will decide on the Duel server ~ and the rules applied to that server will be the rules applied to the game.
Every section will have a set lits of maps to play - three of these matches must be played with in each section.
Maps will be preselected per round and will be eliminated for that round once played.