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View Full Version : BU 'Talks Titan' With Jim Brown


BeyondUnreal
04 Mar 2009, 07:55
<p>With one day remaining until the release of the Titan Pack for Unreal Tournament 3, we caught up with Jim Brown, lead level designer at Epic Games. What goes on behind the scenes in putting a pack like this together... and what about Linux / Mac clients or an updated demo? <a href="http://www.beyondunreal.com/articles/bu-talks-titan-with-jim-brown/">Read on...</a></p>
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<p>WAR-Confrontation, vCTF-Stranded, and CTF-Nanoblack were probably the maps that Epic people enjoyed playing most, and always with the Titan mutator enabled. In fact, we had so much fun with Titans internally that there was a huge debate as to whether or not they should just be turned on by default. When played correctly, they can dramatically change the course of any battle, not to mention that they're loads of fun.?</p>
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More... (http://www.beyondunreal.com/view_story.php?id=12553)