Nautilian
29 Mar 2005, 15:17
http://www.unreal.co.za/forums_old/templates/NewUZA/images/icon_minipost.gif (http://www.unreal.co.za/forums_old/viewtopic.php?p=29066&sid=4f40873f6ea93a3b47afca803615c8a8#29066)Posted: 05 Jun 2004 13:40 http://www.unreal.co.za/forums_old/templates/NewUZA/images/lang_english/icon_quote_za.gif (http://www.unreal.co.za/forums_old/posting.php?mode=quote&p=29066&sid=4f40873f6ea93a3b47afca803615c8a8) http://www.unreal.co.za/forums_old/templates/NewUZA/images/lang_english/icon_edit_za.gif (http://www.unreal.co.za/forums_old/posting.php?mode=editpost&p=29066&sid=4f40873f6ea93a3b47afca803615c8a8) http://www.unreal.co.za/forums_old/templates/NewUZA/images/icon_delete_za.gif (http://www.unreal.co.za/forums_old/posting.php?mode=delete&p=29066&sid=4f40873f6ea93a3b47afca803615c8a8) http://www.unreal.co.za/forums_old/templates/NewUZA/images/lang_english/icon_ip_za.gif (http://www.unreal.co.za/forums_old/modcp.php?mode=ip&p=29066&t=3128&sid=4f40873f6ea93a3b47afca803615c8a8) Screenshots
In the user.ini you can also customise the screenshot filename. By default it will be shotxxxx.bmp and go in a screenshot folder.
Following the next bit of information you can customise it to how you want.
[Screenshots]
ShotMask=
You can change this a bit with the following options below:
%c = count - nr of the picture taken can be reseted using ShotCount var
%d = date - date of screenshot taken
%m = map name - map that was currently running
%p = player name - player name
so you can do for example:
shotmask=UT2004-%p-%m-%d-%c
will give names like ut2004-joyrider-dmsomething-26-3-04-1.bmp
will give names like ut2004-joyrider-dmsomething-26-3-04-2.bmp
will give names like ut2004-joyrider-dmsomething-26-3-04-3.bmp
%t gives time, but it is not in a common format.
You can of course expiriment I kinda have mine set to:
ShotMask=Unreal tournament 2004 %d %p %m (%c)
wich gives names like:
Unreal tournament 2004 3-26-2004 joyrider Grendelkeep (1).bmp
__________________________________________
Demos
In much the same way you can alter screenshots you can do the same for demo recording too.
[DemoRecording]
DemoMask=Demo %d %p %m (%t)
If you just type demorec instead of demorec filename in console u'll get filenames like:
demo_2004-03-26_Joyrider_dm-raighar (156850).demo4
%t is needed here, even though it doesn't tell u much. This is because demorec will overwrite filenamesthe so the %t gives u the time in a long format to stop this from happening.
%c doesn't exist with demomask.
Thanks to http://home.btconnect.com/ruination/ut2004/tweakbind.htm (http://home.btconnect.com/ruination/ut2004/tweakbind.htm)
[/b]
In the user.ini you can also customise the screenshot filename. By default it will be shotxxxx.bmp and go in a screenshot folder.
Following the next bit of information you can customise it to how you want.
[Screenshots]
ShotMask=
You can change this a bit with the following options below:
%c = count - nr of the picture taken can be reseted using ShotCount var
%d = date - date of screenshot taken
%m = map name - map that was currently running
%p = player name - player name
so you can do for example:
shotmask=UT2004-%p-%m-%d-%c
will give names like ut2004-joyrider-dmsomething-26-3-04-1.bmp
will give names like ut2004-joyrider-dmsomething-26-3-04-2.bmp
will give names like ut2004-joyrider-dmsomething-26-3-04-3.bmp
%t gives time, but it is not in a common format.
You can of course expiriment I kinda have mine set to:
ShotMask=Unreal tournament 2004 %d %p %m (%c)
wich gives names like:
Unreal tournament 2004 3-26-2004 joyrider Grendelkeep (1).bmp
__________________________________________
Demos
In much the same way you can alter screenshots you can do the same for demo recording too.
[DemoRecording]
DemoMask=Demo %d %p %m (%t)
If you just type demorec instead of demorec filename in console u'll get filenames like:
demo_2004-03-26_Joyrider_dm-raighar (156850).demo4
%t is needed here, even though it doesn't tell u much. This is because demorec will overwrite filenamesthe so the %t gives u the time in a long format to stop this from happening.
%c doesn't exist with demomask.
Thanks to http://home.btconnect.com/ruination/ut2004/tweakbind.htm (http://home.btconnect.com/ruination/ut2004/tweakbind.htm)
[/b]